Solarpunk Solutions – Contextual Report

Context

Earlier this year I began a digital project I named Solarpunk Solutions. The primary purpose of the Digital Artefact was to leverage the potential of social media to foster a better understanding and implementation of strategies to reduce greenhouse gas emissions (GGEs). At the heart of this project lay the ambition to contribute to limiting the global average temperature increase to 1.5 Degrees Celsius by 2050, in line with the aim of the 2015 Paris Agreement.

Solarpunk Solutions was born out of my love for science fiction. The solarpunk genre of speculative fiction imagines a future where society lives in harmony with nature, powered primarily by renewable energy sources. The project aimed to disseminate this ethos through a series of blog posts, Tweets, and TikTok videos.

Solarpunk Solutions sought to go beyond merely discussing potential future technologies or developments. It aimed to inspire its audience to engage in practical ways to reduce GGEs now, focusing not on future technologies, but on evidence-backed direct action. In my pitch, I described my plan to systematically analyse solarpunk texts, extracting and communicating valuable methodology from them, and promoting solarpunk aesthetics, themes, and messages. These elements were used as a tool to inspire decarbonisation efforts among the audience. In essence, Solarpunk Solutions endeavoured to foster a spirit of non-consumptive living, urging people to transform their lives and communities towards a zero-carbon future.

My project pitch also outlined my interest in various themes within the solarpunk genre, including arcology/green architecture, transport, and agricultural techniques such as permaculture and subsistence farming. With the conviction that speculative fiction has the power to drive social change, Solarpunk Solutions aimed to engage the audience with an optimistic vision of a greener future, making non-consumptive living appealing and achievable for everyday people.

Through a planned schedule and a plethora of media content, Solarpunk Solutions aimed to create an engaging platform where people can learn about solarpunk and be motivated to take direct action in their lives towards reducing GGEs.

Ultimately, it didnā€™t work out that way.

Some early Solarpunk Solutions notes.

While I had planned to begin publishing media two weeks into my research, I ended up not starting until several weeks later. I stuck to my research schedule ā€“ consuming solarpunk texts, news articles and academic journals ā€“ but ultimately found that I had little to go on in terms of interesting technology to feature. This disheartened me and I continued to try to find new media that might give me what I was looking for, rather than simply begin outputting content based on what I had learned, which in hindsight would have been the much better option.

Even at the time of my writing, I have published far less media than I had planned to originally and the type of media I have published is quite different than what I thought I would. Nethertheless, Iā€™ve been surprised by the engagement and response I received on one of the platforms: TikTok. More on that later.

Methodology

The methodology for Solarpunk Solutions involved three steps: research, application, and communication. My intention was to begin doing all three at once, by outputting media as I researched ā€“ but I ended up doing each step more-or-less sequentially.

The first step involved a comprehensive exploration of solarpunk media. This included literature such as ‘Walkaway’ by Cory Doctorow, movies like ‘Nausicaa of the Valley of the Wind’, board games, and video games. The goal of this research was to delve into the representation of regenerative/restorative technologies and concepts in solarpunk media. Critical analysis and note-taking of these resources facilitated the extraction of elements relevant to real-world decarbonisation strategies. The biggest problem I ran into here was that honestly, most media that is labelled solarpunk isnā€™t actually solarpunk. My research into the genre led me to understand that solarpunk is the antithesis of dystopian sci-fi. Some post-climate apocalypse fiction may very well have deep solarpunk vibes and aesthetic, but I felt it missed the point if it wasnā€™t hopeful and grounded in reality. Nethertheless, I decided that if there was tech implementation in this media, I would research it.

Simultaneously, academic research was undertaken first to understand more deeply the solarpunk genre and its potential for driving social change, and second to research the specific technologies I featured on Solarpunk Solutions. I engaged with academic sources including ‘Making people responsible: The possible, the probable, and the preferable’ by Bell Wendell and ‘Art, Energy and Technology: the Solarpunk Movement’ by J.D. Reina-Rozo among others, and used them to inform my content.

Next came the application of these theories and concepts into real-world decarbonisation strategies. For this, I investigated the practicality of the technologies and methodologies featured in the solarpunk genre, evaluating their feasibility for implementation on both micro and macro levels.

Example of a Midjourney 5.1 prompt and output. This image was used in a TikTok video on vertical farming.

The final step revolved around the communication of these strategies. This was done through the creation and dissemination of content via three social media platforms: WordPress, Twitter, and TikTok. Each piece of content had a specific theme, inspired by the solarpunk media consumed. For example: ā€˜Solarpunk Food Production: Urban Agriculture, Vertical Farming, and Permacultureā€™. For each theme, a blog post was first written, and then a series of videos and tweets were curated via remixing these blog posts. The media was designed to introduce each concept, illustrate its presence in solarpunk media, highlight real-world examples, provide academic insight, and suggest ways viewers and readers could support these concepts in their own lives.

Example of a GPT-4 prompt. While the chatbot’s output was never directly translated to content (requiring fact-checking and editing), it helped the process immensely.

The use of AI was crucial throughout the entire production process. I used ChatGPT-4 to suggest solarpunk media, topics, research, to help write my blog posts, tweets, and to script my TikTok videos. Meanwhile I prompted Midjourney 5 & 5.1 to generate eye-catching solarpunk images which were utilised throughout my content. A typical content series would consist of an introduction to the concepts, followed by a discussion of specific solarpunk media that feature the concept. The next step would highlight a real-world example of the concept(s) in action, explaining its benefits and implications. Following this, I would present academic research related to the concept, simplifying complex ideas with graphics and layman’s terms. Lastly, I would provide practical ways for the audience to adopt and support these concepts, thus empowering them to take direct action towards reducing greenhouse gas emissions.

Results

Food production chat turns feisty.

While at the time of writing I havenā€™t managed to get through as many topics as I would have liked, the response, at least on TikTok ā€“ which was always intended to be my primary platform – was generally quite good, with each post gaining more and more traction and engagement. My latest TikTok video, for example, generated a significant amount of debate in the comments and reached nearly 2000 views within 24 hours. At the time of writing I am sitting on 33 followers, 297 likes and 2,892 views.

I think a large factor in the engagement I have received is due to the use of striking AI-generated images captivating my audience, causing them to stop doom-scrolling momentarily, and allowing them to digest my written content. If I am to continue on my trajectory of iterating and producing content for Solarpunk Solutions, I could see the channel eventually growing into a thriving community.

In this way I would call the project a limited success. Limited in that I did not put out as much content as I could have, and therefore did not iterate as much on my methodology to find out what works and what doesnā€™t. And also limited in that while it got people excited to discover solarpunk, and even debating fiercely in the comments, itā€™s difficult to gauge how much action Iā€™ve generated. Another limitation was that my Twitter and WordPress accounts have not received much engagement to date – I think I could have made an effort to link the three profiles together, funnelling traffic from TikTok to my other accounts. Nethertheless, as Iā€™ve said many times throughout my pitch and Solarpunk Solutions blogposts, promotion of the solarpunk genre and ideals constitutes action on climate change, in that science fiction imagined futures help make possible futures reality and in this way I would call Solarpunk Solutions a success.

A tour of Solarpunk Solutions.

Media & References

Below I’ll list a selection of solarpunk media I researched, read, listened to, watched, or played.

Video games:

  • Anno 2070
  • ABZU
  • Eco
  • Cloud Gardens
  • Outer Wilds
  • Terra Nil
  • Timberborn

Board games:

  • Solarpunk Futures
  • Wingspan
  • Photosynthesis
  • Ecosystem

Screen:

  • Nausicaa of the Valley of the Wind & other Ghibli films
  • Beasts of the Southern Wild
  • Black Panther
  • The Boy Who Harnessed The Wind
  • Ocean Girl

Literature:

  • Walkaway by Cory Doctorow
  • The Summer Prince by Alaya Dawn Johnson
  • Earthseed by Octavia E. Butler
  • Ecotopia by Ernest Callenbach

And some academic articles which were utilised throughout Solarpunk Solutions:

  • Asseng, Senthold & Guarin, Jose & Raman, Mahadev & Monje, Oscar & Kiss, Gregory & Despommier, Dickson & Meggers, Forrest & Gauthier, Paul, 2020, ‘Wheat yield potential in controlled-environment vertical farms’, Proceedings of the National Academy of Sciences 117, 202002655. 10.1073/pnas.2002655117.
  • Bell, Wendell 1998, Making people responsible: The possible, the probable, and the preferable, American Behavioral Scientist, Vol 42(3), Nov-Dec, 1998 Special Issue: Futures studies in higher education, pp. 323-339.
  • Evans, Rebecca, 2018,Ā Nomenclature, Narrative, and Novum: ā€œThe Anthropoceneā€ and/as Science Fiction,Ā Science Fiction Studies Vol. 45, No. 3, SF and the Climate Crisis (November 2018), pp. 484-499 (16 pages)Ā https://www.jstor.org/stable/10.5621/sciefictstud.45.3.0484Ā 
  • Happer, C. and Philo, G., 2013, The role of the media in the construction of public belief and social change,Ā Journal of social and political psychology,Ā 1(1), pp.321-336.
  • Holleran, Sam, 2019, Putting the Brakes on Dystopia: Speculative Design, Solarpunk, and Visual Tools for Positing Positive, web.
  • Papadaki, Nikolaou & Assimakopoulos, 2022, ‘Circular Environmental Impact of Recycled Building Materials and Residential Renewable Energy’, Sustainability, 14, 4039. 10.3390/su14074039.
  • Ragheb, El-Shimy & Ragheb, 2016, ‘Green Architecture: A Concept of Sustainability’, Procedia – Social and Behavioral Sciences, Volume 216, Pages 778-787, ISSN 1877-0428, https://doi.org/10.1016/j.sbspro.2015.12.075.
  • Reina-Rozo, J.D., 2021, Art, Energy and Technology: the Solarpunk Movement, International Journal of Engineering, Social Justice, and Peace, 8(1), pp.47-60.
  • Stead, M., Macpherson-Pope, T. and Coulton, P., 2022, The Repair Shop 2049: Mending Things and Mobilising the Solarpunk Aesthetic, Branch (EIT Climate KIC, Mozilla Foundation, Climate Action Tech, and the Green Web Foundation), (4).
  • Williams, R., 2019, ā€˜This Shining Confluence of Magic and Technologyā€™: solarpunk, energy imaginaries, and the infrastructures of solarity, Open Library of Humanities, 5(1).

Analysing My Favourite Films

Over my past three years at university I have sort of been excited for BCM 325 and sort of not. Every time the class has run my Twitter feed has been saturated by tweets about my favourite films; most of which I’d seen 5-10 times. Naturally I was both excited to study these academically, but also trepidatious about re-watching media I knew like the back of my hand (after all, I’d rather be exposed to something new). In the end I’ve found live-tweeting my analysis of these films an engaging and enriching experience, and I’m going to take you through it retrospectively, as a colossal sci-fi nerd.

2001: A Space Odyssey

To expand on this: I think a hybrid form of AI (LLM + another model) may very well reach HAL’s level of intelligence (though hopefully not his murderous intent).

It was interesting to see some of my peers’ engagements with science fiction thinking, something I have been doing as long as I can remember. Darko Suvin’s concept of the novum was new to me as a word, but was the reason I love sci-fi in the first place: imagining a possible future through the mechanism of a new thing. In the example of 2001, the primary novum was AI sentience and free will; and I think we are quite lucky to be studying this in Autumn 2023, when for the first time in history this possible future” is becoming a reality.

Going into the first screening, I assumed that visual tweets (accompanying screenshots, for example) would do very well in terms of generating engagement, and so I kept my print screen button handy. However in the end it was the tweets exhibiting novel readings & extrapolations of the text which far out-performed my visually-based contributions, not just in likes/RTs but also in initiating exchanges.

In general I noticed the same of the tweets of my classmates, although the above thread was a notable combination of visual media and a unique and interesting take on the film.

A Selection of Tweets

https://twitter.com/dokidokiguy/status/1631113106935140352
https://twitter.com/dokidokiguy/status/1631117411230584832
https://twitter.com/dokidokiguy/status/1631120826891370497
https://twitter.com/dokidokiguy/status/1631131724326535168
https://twitter.com/dokidokiguy/status/1631144944906960896

Westworld

Westworld for me was a fun one – as it was the only film on the list I hadn’t already seen! I’m a big fan of the series and have been meaning to check out the OG. I actually found the live-tweeting experience to be a really great way to enjoy a new film, although I am sure I missed a lot. While the above tweet did very well, in general I found tweets generated by ChatGPT – of which I posted two or three per week – did not do as well as original tweets. They tended to be quite shallow and did not introduce novel new concepts or present interesting interpretations. The LLM did very well in the above tweet though, I think.

Westworld was a powerful lens through which to study cybernetics. Before this, I thought the word simply meant “robotic parts in an organic creature”, and so it was fascinating to understand there was a much larger conceptual framework for the concept, including feedback loops & system dynamics. In fact the robots in Westworld are not “cybernetic” in the shallow sense of the word at all – they are completely robotic. It is the system at large, a complicated intersection between technology and humanity, that is cybernetic. The screening got me thinking, too: when a peer commented about humans using the park to escape reality, it made me realise the parallels between the cold and antisocial behaviour of its clients and the behaviour of people in online games and forums, hiding behind their anonymity. In the same way the guests excuse their behaviour because “none of it is real”, these antisocial netizens (are we still saying netizen?) act out in their own simulated cybernetic experience.

Sometimes you have to go niche with it. I don’t think many in my audience had the context to appreciate this one, but that didn’t mean I wasn’t going to go for gold.

A Selection of Tweets

https://twitter.com/annas_media/status/1633646595999940608
https://twitter.com/dokidokiguy/status/1633658739596341248
https://twitter.com/dokidokiguy/status/1633646935327518722
https://twitter.com/dokidokiguy/status/1633649846073847808
https://twitter.com/disladycaity/status/1633654097495883776
https://twitter.com/dokidokiguy/status/1633662312614854656
https://twitter.com/dokidokiguy/status/1633668042097041416
https://twitter.com/jasmynconnell/status/1633662509571002369

Blade Runner

Something I think not enough people recognise is that while visually the film broke new ground, conceptually the book was even more ground-breaking in its day.

Blade Runner was my favourite film for years. It might still be? Honestly I’m not sure – it’s a bit moody for me, these days. It really is the perfect film/lens through which to study trajectory analysis and forecasting. It gets a lot right (I’d argue that environmental destruction itself is a novum), and it gets some things wrong.

As a seasoned sci-fi enthusiast, I was more than aware that much of cyberpunk’s visual identity (let’s be honest, 99% of it) comes from Blade Runner, so it was interesting to immediately see my peers draw parallels to other cyberpunk media.

A Selection of Tweets

https://twitter.com/dokidokiguy/status/1636182044677148672
https://twitter.com/dokidokiguy/status/1636183958596775937
https://twitter.com/dokidokiguy/status/1636185555766771713
https://twitter.com/dokidokiguy/status/1636188075218075648
https://twitter.com/dokidokiguy/status/1636190380025868290
https://twitter.com/dokidokiguy/status/1636191326000775168
https://twitter.com/dokidokiguy/status/1636209805701578752

Ghost in the Shell

My favourite tweet of the screening.

GitS is literally peak fiction. Moving on…

c y b e r c r i m e

TBH I missed the most of this film as I watched it in Japanese with English subtitles (and it’s been a good 10 years since I last saw it). My Japanese is pretty good, but it’s not tweet in English while absorbing Japanese dialogue good. I noticed much less tweets from my peers this week. I wonder why? It’s a shame because I think this film is in many ways the most cerebral of all the media in this post.

A Selection of Tweets

https://twitter.com/dokidokiguy/status/1638720311473602560
https://twitter.com/dokidokiguy/status/1638721751642406913
https://twitter.com/dokidokiguy/status/1638729034514448386
https://twitter.com/ayyeblizz96/status/1638725670451949568
https://twitter.com/dokidokiguy/status/1638727148650496000
https://twitter.com/dokidokiguy/status/1638727662033342466

The Matrix

Oh..? What’s this?

Another classic. I had the DVD as a kid and I think this was rewatch no. 20. Again, the most interesting part of this screening was seeing those of my peers who had never seen the film react. Adding a layer of a analysis to that through the lens of cyberculture and cyberpunk just sweetened the delicious Matrix virgin tweets.

A Selection of Tweets

https://twitter.com/dokidokiguy/status/1641265469033447424
https://twitter.com/dokidokiguy/status/1641265469033447424
https://twitter.com/siennahillcoat/status/1641256496469262337
https://twitter.com/dokidokiguy/status/1641268014946594816
https://twitter.com/dokidokiguy/status/1641277784533397506
https://twitter.com/dokidokiguy/status/1641285311862022145

Solarpunk Solutions – Pitch

One take, baby. šŸ˜¤

Once upon a time, some humans told a story about their relationship to the Earth, and they used it to build a world that was beautiful but flawed. Over time, people realized that was the wrong story and they constructed a new one, one that said they could live in harmony with their environment. And they used the pieces of their old story to help construct their new one.

Kendra Pierre-Louis, writing for TIME Magazine, https://time.com/5889324/movies-climate-change/

This is Solarpunk Solutions: a digital project in which I’ll be researching and analysing solarpunk texts in an effort to use them to inspire decarbonisation in my audience. This will be achieved both by promoting the solarpunk aesthetic, themes and message; but also by researching the methods and technologies I find in these texts, and determining to what degree we can use them individually and in our communities. The topics I’ll be covering in this project will be many, but I have a particular interest in arcology (or green architecture), transport, and agricultural techniques such as permaculture and subsistence farming.

I am a great believer in the power of speculative fiction to inspire social change, and I think that the promotion of the solarpunk movement constitutes direct action on decarbonisation. Evans (2018, p. 484) concurs, noting that while climate data can be dense and incomprehensible, and activist rhetoric can come across as preachy and overwhelming, “climate fiction has the potential to sidestep this quandary, using the entertaining power of narrative both to instruct and to galvanise its readers.” Additionally, as Just Have Another Think point out, most consumers tend to avoid thinking about climate when making buying decisions, mostly as a result of cognitive dissonance on being exposed to unpleasant information (for example that we are, ya know… rapidly destroying the world’s ecosystems). Solarpunk representation in media offers an alternative method of packaging this information, under a hopeful and optimistic lens. “Images of a renewable-powered future challenge us to alter our habits,” writes Holleran (2019), “but they need to also be salient for wide publics.” What’s going to make the average joe want to live in a sustainable, arcology-based city more: carbon labels on their beef, or being inspired by the gorgeous visual design of Wakanda in Black Panther? Don’t get me wrong, this issue should be tackled on all fronts – but this one is mine. šŸ˜¤

My favourite Ghibli, and while not strictly solarpunk (more like post-post-apocalyptic?) Nausicaa certainly features some solarpunk aesthetics and themes.

I’ve knocked up a little production schedule below, but keep in mind this is subject to change as I continue to iron out and iterate Solarpunk Solutions. Another note is that as the topics of my content will change (and also become more informed as I consume more solarpunk media over the weeks) based on the media I am consuming, it is quite pointless for me to schedule instances of my own direct action (for example writing my local council or installing solar panels) at this time. Nonetheless I will certainly be engaging in weekly direct action of my own, on top of creating solarpunk-inspired content. In fact, I plan for much of my own action to be incorporated into my content.

Schedule

Week 3 – Research major solarpunk texts and start thinking about a consumption order

Week 4 – Begin prototyping solarpunk visuals with Midjourney, to be used throughout. Make first posts on Instagram and TikTok. Choose a solarpunk novel and begin reading.

Week 5 – Create a 2-minute video on solarpunk games and methods for decarbonising used in them.

Week 6 – Watch Beasts of the Southern Wild and other solarpunky films such as Nausicaa and create content inspired by them.

Week 7 – Ask my faculty if I can play/borrow any solarpunk board games they possess. Create TikTok video.

Week 8 – Make a TikTok on subsistence farming, urban gardening, and how to grow your own vegetables with little space.

Week 9 – By now I should have finished my first novel and can begin making content based on it. I will start reading a collection of solarpunk short stories.

Week 10 – Create more social media posts. 

Week 11 – Create a 2-minute video about upcoming solarpunk/ecological video games

Week 12 – TikTok on arcology and green, walkable cities using solarpunk media.

Week 13 – Final DA report.

References

I showed a sneak-peek at much of the media I’ll be analysing in the above video – but I’ve also tracked down several academic sources and articles, which are listed below my references.

Evans, Rebecca 2018, Nomenclature, Narrative, and Novum: ā€œThe Anthropoceneā€ and/as Science Fiction, Science Fiction Studies Vol. 45, No. 3, SF and the Climate Crisis (November 2018), pp. 484-499 (16 pages) https://www.jstor.org/stable/10.5621/sciefictstud.45.3.0484 

Holleran, Sam 2019, Putting the Brakes on Dystopia: Speculative Design, Solarpunk, and Visual Tools for Positing Positive, web.

Additional sources I will be investigating over the course of Solarpunk Solutions:

  • Bell, Wendell 1998, Making people responsible: The possible, the probable, and the preferable, American Behavioral Scientist, Vol 42(3), Nov-Dec, 1998 Special Issue: Futures studies in higher education, pp. 323-339.
  • Happer, C. and Philo, G., 2013, The role of the media in the construction of public belief and social change,Ā Journal of social and political psychology,Ā 1(1), pp.321-336.
  • Reina-Rozo, J.D., 2021, Art, Energy and Technology: the Solarpunk Movement, International Journal of Engineering, Social Justice, and Peace, 8(1), pp.47-60.
  • Stead, M., Macpherson-Pope, T. and Coulton, P., 2022, The Repair Shop 2049: Mending Things and Mobilising the Solarpunk Aesthetic, Branch (EIT Climate KIC, Mozilla Foundation, Climate Action Tech, and the Green Web Foundation), (4).
  • Williams, R., 2019, ‘This Shining Confluence of Magic and Technology’: solarpunk, energy imaginaries, and the infrastructures of solarity, Open Library of Humanities, 5(1).